24 patrol hulls. 12 guardians. Learn their tells.
ARTICULATED HULL STUDY
Faceted armor, shuttered optics and articulated drives identify each machine. An amber charging ring counts down its attack. Protection and repair tethers are amber; break their source. Every contact has a hull bar. I is Patrol; II Reinforced (world 2); III Veteran (4); IV Vanguard (7); V Apex (11). Higher marks have more hull, shorter recovery and faster fire. Twin chevrons warn of a delayed follow-up. The Guardians tab includes twelve boss studies and their rank progression. Expeditions shuffle all twelve before repeating, including scarred rivals. Patrol firing recovery continues to shorten with world depth after Mk V; world 9 adds one concurrent attack slot. Full warning times and on-screen projectile limits still apply. Sightings and victories stay on this device.